WallThe face-down tiles stacked in a rectangle. You draw from here each turn.
RackThe holder that keeps your tiles upright and facing only you.
DrawTaking one tile from the wall on your turn. You then hold 14.
DiscardThe tile you throw away, placed face-up in the center.
MeldA completed set placed face-up after claiming a discard.
PungThree identical tiles. Can be claimed from any player's discard.
ChowThree consecutive same-suit tiles. Usually claimed from left neighbor only.
PairTwo identical tiles — the "eyes." Every hand needs exactly one.
Seat WindYour position's wind tile. Three of a kind may score bonus points.
Self-DrawWinning by drawing your own winning tile from the wall.
Mahjong!What you call when you win. Also: "Hu!" or "Ron!" depending on the style.
DealerThe East player. Deals first, draws 14 tiles to start.